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GRAPHITE
2004
ACM
15 years 12 months ago
Statistical synthesis of facial expressions for the portrayal of emotion
This paper presents a novel technique for the generation of ‘video textures’ to display human emotion. This is achieved by a method which uses existing video footage to synthe...
Lisa Gralewski, Neill W. Campbell, Barry T. Thomas...
MMAS
2004
Springer
15 years 11 months ago
Designing Emergency Guidance in a Social Interaction Platform
Future computing systems interact with a large number of users moving around buildings and streets. In this paper, we propose an example of such systems and how to evaluate ubicomp...
Hideyuki Nakanishi, Toru Ishida
CVPR
2010
IEEE
15 years 10 months ago
Action Classification on Product Manifolds
Videos can be naturally represented as multidimensional arrays known as tensors. However, the geometry of the tensor space is often ignored. In this paper, we argue that the under...
Yui Man Lui, J Ross Beveridge, Michael Kirby
APCHI
2004
IEEE
15 years 10 months ago
Chromotome: A 3D Interface for Exploring Colour Space
When continuous 3D shapes or enclosed structures, such as solid objects or skeletons, are mapped onto a 2D screen, simplifications such as hulls and wire frames are suitable visual...
Giovanni S. Moretti, Paul J. Lyons, Mark Wilson
ACMACE
2005
ACM
15 years 8 months ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley