This paper presents a novel representation for human actions which encodes the variations in the shape and motion of the performing actor. When an actor performs an action, at eac...
Simulation motion of Virtual Reality (VR) objects and humans has experienced1 important developments in the last decade. However, realistic virtual human animation gen-2 eration re...
This paper presents a learning-based method for combining the shape and appearance feature types for 3D human pose estimation from single-view images. Our method is based on clust...
Many applications refer to moving objects or phenomena and require spatio-temporal modelling and specific analysis. Unlike conventional data where attributes are simple values (nu...
Tracking body poses of multiple persons in monocular video is a challenging problem due to the high dimensionality of the state space and issues such as inter-occlusion of the pers...