Video game players often learn to map their physical actions (e.g., pressing buttons) onto their on-screen avatars' actions (e.g., wielding swords) in order to play. We explo...
Snapping is a widely used technique that helps users position graphical objects precisely, e.g., to align them with a grid or other graphical objects. Unfortunately, whenever user...
Patrick Baudisch, Edward Cutrell, Ken Hinckley, Ad...
This paper describes a new way of visualizing threaded discussion forums on compact displays. The technique uses squarified treemaps to render the threads in discussion forums as ...
In this paper, we describe the design of eyeView, a video conferencing system that uses participant looking behavior to determine the size of online video conferencing windows. Th...
Tracy Jenkin, Jesse McGeachie, David Fono, Roel Ve...
Internet search results are typically displayed as a list conforming to a static style sheet. The difficulty of perusing this list can be exacerbated when screen real estate is li...