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NETGAMES
2006
ACM
16 years 14 days ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
KDD
2000
ACM
153views Data Mining» more  KDD 2000»
15 years 10 months ago
The generalized Bayesian committee machine
In this paper we introduce the Generalized Bayesian Committee Machine (GBCM) for applications with large data sets. In particular, the GBCM can be used in the context of kernel ba...
Volker Tresp
HIPC
2009
Springer
15 years 4 months ago
Continuous performance monitoring for large-scale parallel applications
Traditional performance analysis techniques are performed after a parallel program has completed. In this paper, we describe an online method for continuously monitoring the perfor...
Isaac Dooley, Chee Wai Lee, Laxmikant V. Kal&eacut...
WWW
2007
ACM
16 years 7 months ago
Is high-quality vod feasible using P2P swarming?
Peer-to-peer technologies are increasingly becoming the medium of choice for delivering media content, both professional and homegrown, to large user populations. Indeed, current ...
Siddhartha Annapureddy, Saikat Guha, Christos Gkan...
ICPP
2009
IEEE
16 years 1 months ago
End-to-End Study of Parallel Volume Rendering on the IBM Blue Gene/P
—In addition to their role as simulation engines, modern supercomputers can be harnessed for scientific visualization. Their extensive concurrency, parallel storage systems, and...
Tom Peterka, Hongfeng Yu, Robert B. Ross, Kwan-Liu...