The scope of this paper is the interdisciplinary measurement and modeling methodology of Quality of Experience (QoE) when playing a mobile location-based massively multiplayer onli...
Adrian Juan Verdejo, Katrien De Moor, Istvan Ketyk...
Mobile social networks have been introduced as a new efficient (i.e., minimize resource usage) and effective (i.e., maximize the number of target recipients) way to disseminate con...
The amount of personal digital media is increasing, and managing it has become a pressing problem. Effective management of media content is not possible without content-related me...
Risto Sarvas, Erick Herrarte, Anita Wilhelm, Marc ...
People detection and tracking is a key issue for social robot design and effective human robot interaction. This paper addresses the problem of detecting people with a mobile robo...
Mobile phones are set to become the universal interface to online services and cloud computing applications. However, using them for this purpose today is limited to two configura...
Ioana Giurgiu, Oriana Riva, Dejan Juric, Ivan Kriv...