Sciweavers

3403 search results - page 427 / 681
» Mobile spatial interaction
Sort
View
WD
2010
15 years 4 months ago
QoE estimation of a location-based mobile game using on-body sensors and QoS-related data
The scope of this paper is the interdisciplinary measurement and modeling methodology of Quality of Experience (QoE) when playing a mobile location-based massively multiplayer onli...
Adrian Juan Verdejo, Katrien De Moor, Istvan Ketyk...
GLOBECOM
2010
IEEE
15 years 4 months ago
A Controlled Coalitional Game for Wireless Connection Sharing and Bandwidth Allocation in Mobile Social Networks
Mobile social networks have been introduced as a new efficient (i.e., minimize resource usage) and effective (i.e., maximize the number of target recipients) way to disseminate con...
Dusit Niyato, Zhu Han, Walid Saad, Are Hjør...
MOBISYS
2004
ACM
16 years 6 months ago
Metadata Creation System for Mobile Images
The amount of personal digital media is increasing, and managing it has become a pressing problem. Effective management of media content is not possible without content-related me...
Risto Sarvas, Erick Herrarte, Anita Wilhelm, Marc ...
MICAI
2009
Springer
16 years 1 months ago
People Detection by a Mobile Robot Using Stereo Vision in Dynamic Indoor Environments
People detection and tracking is a key issue for social robot design and effective human robot interaction. This paper addresses the problem of detecting people with a mobile robo...
José Alberto Méndez-Polanco, Ang&eac...
MIDDLEWARE
2009
Springer
16 years 1 months ago
Calling the Cloud: Enabling Mobile Phones as Interfaces to Cloud Applications
Mobile phones are set to become the universal interface to online services and cloud computing applications. However, using them for this purpose today is limited to two configura...
Ioana Giurgiu, Oriana Riva, Dejan Juric, Ivan Kriv...