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CHI
2010
ACM
16 years 1 months ago
Contacts 3.0: bringing together research and design teams to reinvent the phonebook
We present a narrative of the design of Contacts 3.0, a service and updated phonebook application on a mobile device that combines on-device communication with communication from ...
Frank R. Bentley, JoEllen Kames, Rafiq Ahmed, Rhia...
MHCI
2009
Springer
16 years 1 months ago
Context-aware communication support system with pictographic cards
We present a context-aware pictographic display system that facilitates the search for communication cards that bear some relation to the location and goal of the user. The system...
Gunhee Kim, Jukyung Park, Manchul Han, Se Hyung Pa...
MHCI
2009
Springer
16 years 1 months ago
Usability evaluation of OpenWeb transcoding
This paper describes collaborative work between industry and academia aimed at supporting the design and assessment of a transcoding service to support mobile phone internet brows...
Elizabeth Uruchurtu, Ellie Lockley, Chris Roast, I...
MHCI
2009
Springer
16 years 1 months ago
Effects of co-player visualization in a location-based chase-and-catch game
In our FoxHunt game, virtual foxes are chased on a playground. Foxes and hunters are rendered on a map displayed on GPS-enabled mobile phones. We collected data from three field ...
Gunnar Misund, Harald Holone, Håkon Tolsby, ...
153
Voted
ACMACE
2009
ACM
16 years 1 months ago
An in-game reporting tool for pervasive games
Pervasive and location-based games are played in the real world rather than on the screen of a computer or mobile device. This makes them difficult to study. Since players move ar...
Annika Waern, Zeynep Ahmet, Daniel Sundström