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HCI
2007
15 years 8 months ago
An Architecture for Adaptive and Adaptable Mobile Applications for Physically Handicapped People
Context-awareness is an important capability needed in devices in a ubiquitous computing environment. Ubiquitous computing devices use different types of sensors along with the us...
Matthias Betz, Mahmudul Huq, Volkmar Pipek, Markus...
PERVASIVE
2006
Springer
15 years 6 months ago
Keep Your Eyes on the Road and Your Finger on the Trigger - Designing for Mixed Focus of Attention in a Mobile Game for Brief En
In this paper we present an initial user feedback study of the Road Rager prototype. Road Rager is a mixed reality game, designed to enable passengers in different cars to play aga...
Liselott Brunnberg, Oskar Juhlin
PERVASIVE
2006
Springer
15 years 6 months ago
Secure Mobile Computing Via Public Terminals
The rich interaction capabilities of public terminals can make them more convenient to use than small personal devices, such as smart phones. However, the use of public terminals t...
Richard Sharp, James Scott, Alastair R. Beresford
CHI
2011
ACM
14 years 10 months ago
Snaplet: using body shape to inform function in mobile flexible display devices
With recent advances in flexible displays, computer displays are no longer restricted to flat, rigid form factors. In this paper, we propose that the physical form of a flexible d...
Aneesh P. Tarun, Byron Lahey, Audrey Girouard, Win...
CHI
2009
ACM
16 years 7 months ago
Map torchlight: a mobile augmented reality camera projector unit
The advantages of paper-based maps have been utilized in the field of mobile Augmented Reality (AR) in the last few years. Traditional paper-based maps provide high-resolution, la...
Johannes Schöning, Michael Rohs, Sven G. Krat...