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MHCI
2005
Springer
16 years 8 days ago
Just-for-us: a context-aware mobile information system facilitating sociality
Mobile computer technologies are increasingly being appropriated and used to facilitate people’s social life outside the work domain. Addressing this emerging domain of use, we ...
Jesper Kjeldskov, Jeni Paay
CHI
1999
ACM
15 years 11 months ago
MOBILE: User-Centered Interface Building
Interface builders are popular tools for designing and developing graphical user interfaces. These tools, however, are engineering-centered; they operate mainly on windows and wid...
Angel R. Puerta, Eric Cheng, Tunhow Ou, Justin Min
BCSHCI
2008
15 years 8 months ago
Walk 2 Win: towards designing a mobile game for elderly's social engagement
In this paper we describe a user-centered approach to designing and evaluating a socially interactive mobile game for the elderly. The objective of the game is to encourage the el...
Omar Mubin, Suleman Shahid, Abdullah Al Mahmud
ASSETS
2010
ACM
15 years 7 months ago
Leveraging proprioception to make mobile phones more accessible to users with visual impairments
Accessing the advanced functions of a mobile phone is not a trivial task for users with visual impairments. They rely on screen readers and voice commands to discover and execute ...
Frank Chun Yat Li, David Dearman, Khai N. Truong
ACMSE
2010
ACM
15 years 4 months ago
Mobile web search personalization using ontological user profile
Most present day search engines have a deterministic behavior in the sense that they return the same search results for all users who submit the same query at a certain time. They...
Kapil Goenka, Ismailcem Budak Arpinar, Mustafa Nur...