We present an interactive algorithm to compute discretized 3D Euclidean distance fields. Given a set of piecewise linear geometric primitives, our algorithm computes the distance...
Avneesh Sud, Naga K. Govindaraju, Russell Gayle, D...
Sequence diagrams are commonly used to represent object interactions in software systems. Reverse-engineered sequence diagrams, which are constructed from existing code, are becom...
We demonstrate a same-time different-place collaboration system for managing crisis situations using geospatial information. Our system enables distributed spatial decision-making...
The design of new diagram recognition systems remains a challenging problem. Ideally, recognition systems should accept real-world input, perform robustly, fail gracefully, and be...
Mixed reality is different from the virtual reality in that users can feel immersed in a space which is composed of not only virtual but also real objects. Thus, it is essential t...