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ICDCSW
2003
IEEE
15 years 12 months ago
Controlled Availability of Pervasive Web Services
The increasing use of computers to manage everyday business poses problems for workers when they are away from their home environment. There are two key problems: • How can a mo...
Peter Robinson, Stefan Hild
SIGCOMM
2010
ACM
15 years 6 months ago
The case for crowd computing
We introduce and motivate crowd computing, which combines mobile devices and social interactions to achieve large-scale distributed computation. An opportunistic network of mobile...
Derek Gordon Murray, Eiko Yoneki, Jon Crowcroft, S...
XPU
2007
Springer
16 years 23 days ago
Usability in Agile Software Development: Extending the Interaction Design Process with Personas Approach
The current agile software development methods do not seem to address usability and interaction design issues enough, i.e., the interaction design process may remain implicit. Howe...
Jukka Haikara
ACMACE
2009
ACM
15 years 10 months ago
Interactive fitness game for public places
We present a concept of a fitness game that can be installed in public places and encourage passers-by to participate in a short play. The game is controlled by players' body...
Ekaterina Kurdyukova, Matthias Rehm
TVCG
2010
139views more  TVCG 2010»
15 years 1 months ago
Representation-Independent In-Place Magnification with Sigma Lenses
Focus+context interaction techniques based on the metaphor of lenses are used to navigate and interact with objects in large information spaces. They provide in-place magnification...
Emmanuel Pietriga, Olivier Bau, Caroline Appert