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CHI
2004
ACM
16 years 7 months ago
Gummi: a bendable computer
Gummi is an interaction technique and device concept based on physical deformation of a handheld device. The device consists of several layers of flexible electronic components, i...
Carsten Schwesig, Ivan Poupyrev, Eijiro Mori
WOA
2003
15 years 8 months ago
Filling the Gap Between Users and Objects: a Multichannel Interactive Environment
— The design and the implementation of software for mobile computers and for pervasive computing environments entail several issues and lead to new requirements. Applications mus...
Davide Carboni, Andrea Piras, Stefano Sanna, Gavin...
ICWE
2010
Springer
15 years 5 months ago
Designing Context-Aware Interactions for Task-Based Applications
Since contextual information has potential to improve task-based applications, we provide an approach for integrating contextual information in task-based applications by consideri...
Pablo Muñoz, Pau Giner, Miriam Gil
ICDE
2006
IEEE
192views Database» more  ICDE 2006»
16 years 8 months ago
MAPLE: A Mobile Scalable P2P Nearest Neighbor Query System for Location-based Services
In this demonstration we present MAPLE, a scalable peer-to-peer Nearest Neighbor (NN) query system for mobile environments. MAPLE is designed for the efficient sharing of query re...
Wei-Shinn Ku, Roger Zimmermann, Chi-Ngai Wan, Haoj...
WMCSA
2008
IEEE
16 years 29 days ago
Location-based trust for mobile user-generated content: applications, challenges and implementations
The recent explosion in shared media content and sensed data produced by mobile end-users is challenging well-established principles and assumptions in data trust models. A fundam...
Vincent Lenders, Emmanouil Koukoumidis, Pei Zhang,...