This paper proposes a new method for real-time rigid body simulations based on a volumetric penalty method. The penalty method, which employs spring-damper model, is a simple and ...
We describe a system that can provide combined auditory and haptic sensations that arise while walking on different grounds. The simulation is based on a physical model that drive...
Rolf Nordahl, Amir Berrezag, Smilen Dimitrov, Luca...
Formal modelling, in interactive system design, has received considerably less real use than might have been hoped. Heavy weight formal methods can be expensive to use, with poor c...
In this paper, we introduce memory [en]code, a project that evolved through an art+science collaboration. memory [en]code is an interactive tabletop installation that visualizes d...
Holly Schmidt, Uta Hinrichs, Alan Dunning, M. Shee...
Augmented Reality (AR) and Tangible User Interface (TUI) have been proven to provide intuition to human computer interface with richness of a tactile sense. Recent implementations ...