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ACMACE
2007
ACM
15 years 10 months ago
Tangible interfaces for real-time 3D virtual environments
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
Ali Mazalek, Michael Nitsche
ACMACE
2007
ACM
15 years 10 months ago
Remote augmented reality for multiple players over network
Augmented Reality (AR) in multimedia gaming is a dynamic and exciting field of research. One of the challenges is to have multiple users interacting in the networked augmented rea...
Daniel Chun-Ming Leung, Pak-Shing Au, Irwin King, ...
DPPI
2007
ACM
15 years 10 months ago
Reverse alarm clock: a research through design example of designing for the self
This paper documents a first attempt at "designing for the self", an approach to designing products intended to help people move closer to their idealized sense of self a...
Kursat Kursat Ozenc, James P. Brommer, Bong-keum J...
ECCE
2007
15 years 8 months ago
Cross-participants: fostering design-use mediation in an open source software community
Motivation – This research aims at investigating emerging roles and forms of participation fostering design-use mediation during the Open Source Software design process Research...
Flore Barcellini, Françoise Détienne...
ACMDIS
2010
ACM
15 years 4 months ago
Design's processional character
In this paper, we examine the ideas behind and reactions to a prototype online tool designed, in-house, for an art college's interaction design department. The web-based prot...
Laurel Swan, Diana Tanase, Alex S. Taylor
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