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HCI
2007
15 years 8 months ago
Learning Topologies of Situated Public Displays by Observing Implicit User Interactions
In this paper we present a procedure to learn a topological model of Situated Public Displays from data of people traveling between these displays. This model encompasses the dista...
Hans Jörg Müller, Antonio Krüger
ESM
1998
15 years 8 months ago
Developing Interest Management Techniques in Distributed Interactive Simulation Using Java
Bandwidth consumption in distributed real-time simulation, or networked real-time simulation, is a major problem as the number of participants and the sophistication of joint simu...
Jon Saville, Simon J. E. Taylor
ICPR
2008
IEEE
16 years 8 months ago
Randomized trees for real-time one-step face detection and recognition
We present a system for detecting and recognizing faces in images in real-time which is able to learn new identities in instants. In mobile service robotics, interaction with pers...
Stefan Schiffer 0002, Thomas Deselaers, Vaishak Be...
NETGAMES
2003
ACM
16 years 1 hour ago
A multi-user framework supporting video-based avatars
The application of Networked Virtual Environment (NVE) technology on mobile devices is an emerging area in research. The marketing potential for these types of applications, when ...
Peter Quax, Tom Jehaes, Pieter Jorissen, Wim Lamot...
HRI
2010
ACM
16 years 1 months ago
Investigating multimodal real-time patterns of joint attention in an hri word learning task
Abstract—Joint attention – the idea that humans make inferences from observable behaviors of other humans by attending to the objects and events that these others humans attend...
Chen Yu, Matthias Scheutz, Paul W. Schermerhorn
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