We describe key affordances required by tools for developing haptic behaviors. Haptic icon design involves the envisioning, expression and iterative modification of haptic behavio...
Colin Swindells, Evgeny Maksakov, Karon E. MacLean
Bandura’s theories of self- and collective efficacy are widely recognized in many fields, including psychology and management, but have been largely unnoticed by the Human-Compu...
Advancements in mixed-reality (MR) systems have concentrated on the technology required for implementation, providing proof-of-concepts by means of technology-tailored usage scena...
Reusing HCI design knowledge shows potential in allowing practitioners to design based on previously identified concerns. A reuse approach is presented that is based on claims, de...
This paper reports on the challenges faced during the design and deployment of educationally-focused cultural probes with children. The aim of the project was to use cultural prob...