Sciweavers

7265 search results - page 1013 / 1453
» Mobile human-computer interaction
Sort
View
ACMACE
2005
ACM
15 years 8 months ago
AI middleware as means for improving gameplay
Current commercial AI middleware are still far from being a generic and flexible tool for developing computer games. Also the literature lacks proposals in this field. In this w...
Börje Karlsson, Bruno Feijó
CHI
2010
ACM
15 years 8 months ago
The family window: the design and evaluation of a domestic media space
Families have a strong need to connect with their loved ones over distance. However, most technologies do not provide the same feelings of connectedness that one feels from seeing...
Tejinder K. Judge, Carman Neustaedter, Andrew F. K...
CHI
2005
ACM
15 years 8 months ago
Effects of display blurring on the behavior of novices and experts during program debugging
The Restricted Focus Viewer (RFV) relates a small part of an otherwise blurred display to the focus of visual attention. A user controls which part of the screen is in focus by us...
Roman Bednarik, Markku Tukiainen
CHI
2005
ACM
15 years 8 months ago
A closed-loop tactor frequency control system for vibrotactile feedback
In this paper, we address the problem of maintaining a precise frequency in vibrating motors for use as vibrotactile cueing devices. Our solution utilizes a piezoelectric film sen...
Justin Cohen, Masataka Niwa, Robert W. Lindeman, H...
CHI
2005
ACM
15 years 8 months ago
Relescope: an experiment in accelerating relationships
Busy academics and professionals are being called upon to manage more and more relationships. Many details of collaboration are accessible in digital libraries and other repositor...
Stephen Farrell, Christopher S. Campbell, Suvda My...
« Prev « First page 1013 / 1453 Last » Next »