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APNOMS
2006
Springer
15 years 10 months ago
NETSAQ: Network State Adaptive QoS Provisioning for MANETs
The provision of ubiquitous services in Mobile Ad-hoc Networks (MANETs) is a great challenge, considering the bandwidth, mobility, and computational-resources constraints exhibited...
Shafique Ahmad Chaudhry, Faysal Adeem Siddiqui, Al...
PERVASIVE
2010
Springer
15 years 8 months ago
Studying the Use and Utility of an Indoor Location Tracking System for Non-experts
Abstract. Indoor location tracking systems have been a major focus of ubiquitous computing research, and they have much promise to help in collecting objective, real time data for ...
Shwetak N. Patel, Julie A. Kientz, Sidhant Gupta
HUC
2010
Springer
15 years 7 months ago
Bridging the gap between physical location and online social networks
This paper examines the location traces of 489 users of a location sharing social network for relationships between the users' mobility patterns and structural properties of ...
Justin Cranshaw, Eran Toch, Jason I. Hong, Aniket ...
GI
2008
Springer
15 years 7 months ago
ECHOES - A Crazy Multiplayer Pervasive Game
: Computer games play an increasing role in our modern information society. Besides pure entertainment, games can provide valuable input for social interaction, learning, etc. Rece...
Karen Detken, Carlos Martinez, Darren Carlson, Var...
JSAC
2008
98views more  JSAC 2008»
15 years 6 months ago
Randomized consensus algorithms over large scale networks
Suppose we have a directed graph G with set of nodes V = {1, . . . , N} and a measure xi for every node i V . The average consensus problem consists in computing the average xA = ...
Fabio Fagnani, Sandro Zampieri