The growth in computer games and wireless networks has catalyzed the production of a new generation of hand-held game consoles that support multi-player gaming over IEEE 802.11 ne...
Movement patterns, like flocking and converging, leading and following, are examples of high-level process knowledge derived from lowlevel trajectory data. Conventional techniques...
— Recently, we have proposed ANSWER: AutoNomouS Wireless sEnsor netwoRk as a service platform whose mission is to provide dependable information services to in-situ mobile users ...
Mohamed F. Younis, Waleed A. Youssef, Mohamed Elto...
—In this paper we study the performance of the Ambient Networks (AN) access selection architecture. We consider heterogeneous wireless networks, where mobile terminals (MTs) own ...
Rising interest in the applications of wireless sensor networks has spurred research in the development of computing systems for lowthroughput, energy-constrained applications. Un...