In this paper, we describe a cumulative context computer game, where accumulated contextual information of the players activity levels, obtained through mobile sensors, is used to...
Kevin G. Stanley, David Pinelle, Alan Bandurka, Da...
With the rapid growth in wireless networks and sensor and mobile devices, we are moving towards an era of pervasive computing. Access control is challenging in these environments. ...
Shortest path computation is one of the most common queries in location-based services that involve transportation networks. Motivated by scalability challenges faced in the mobil...
The lecture notes cover the following topics,
Fundamentals (OSI Reference Model, Coding, Ethernet), Data Link Control (Flow Control, Error Control, HDLC, PPP), Internet Protocol ...
This paper identifies requirements for querying and accessing context information in mobile and pervasive computing environments. Furthermore it studies existing query languages s...
Roland Reichle, Michael Wagner, Mohammad Ullah Kha...