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VL
1996
IEEE
130views Visual Languages» more  VL 1996»
15 years 10 months ago
Seeing Systolic Computations in a Video Game World
ToonTalkTM is a general-purpose concurrent programming system in which the source code is animated and the programming environment is like a me. Every abstract computational aspec...
Kenneth M. Kahn
ICCD
1994
IEEE
69views Hardware» more  ICCD 1994»
15 years 10 months ago
Optimal Design of Self-Damped Lossy Transmission Lines for Multichip Modules
This paper presents a simple and robust method of designing the lossy-transmission-line interconnects in a network for multichip modules. This method uses wire-sizing entirely to ...
Jimmy Shinn-Hwa Wang, Wayne Wei-Ming Dai
SPDP
1993
IEEE
15 years 10 months ago
Extended Distributed Genetic Algorithm for Channel Routing
In this paper, we propose a new parallel genetic alge rithm (GA), called Extended Distributed Genetic Algorithm (EDGA), for channel routing problem. The EDGA combines the advantag...
B. B. Prahlada Rao, R. C. Hansdah
GLOBECOM
2009
IEEE
15 years 10 months ago
Multi-Frame Distributed Protocol for Analog Network Coding in Slow-Fading Channels
The wireless network scenario here is based on N users that communicate one with the others through a central relay node by adopting the Analog Network Coding (ANC) paradigm. In th...
Jonathan Gambini, Umberto Spagnolini
GECCO
2006
Springer
218views Optimization» more  GECCO 2006»
15 years 10 months ago
Genetic programming with primitive recursion
When Genetic Programming is used to evolve arithmetic functions it often operates by composing them from a fixed collection of elementary operators and applying them to parameters...
Stefan Kahrs