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ICRA
2005
IEEE
119views Robotics» more  ICRA 2005»
16 years 11 days ago
Comparison of Alternate Methods for Distributed Motion Planning of Robot Collectives within a Potential Field Framework
– In this paper, we evaluate the performance of two candidate formulations for distributed motion planning of robot collectives within an Artificial Potential Field (APF) framewo...
Leng-Feng Lee, Rajankumar Bhatt, Venkat Krovi
ICRA
2005
IEEE
111views Robotics» more  ICRA 2005»
16 years 11 days ago
Game Theoretic Control for Robot Teams
— In the real world, noisy sensors and limited communication make it difficult for robot teams to coordinate in tightly coupled tasks. Team members cannot simply apply single-ro...
Rosemary Emery-Montemerlo, Geoffrey J. Gordon, Jef...
IEEECGIV
2005
IEEE
16 years 11 days ago
A Practical Implementation of a 3-D Game Engine
Creating a 3-D game engine is not a trivial task as gamers often demand for high quality output with top notch performance in games. In this paper, we show you how various real-ti...
Thomas C. S. Cheah, Kok-Why Ng
IEEEPACT
2005
IEEE
16 years 11 days ago
Performance Analysis of System Overheads in TCP/IP Workloads
Current high-performance computer systems are unable to saturate the latest available high-bandwidth networks such as 10 Gigabit Ethernet. A key obstacle in achieving 10 gigabits ...
Nathan L. Binkert, Lisa R. Hsu, Ali G. Saidi, Rona...
ISCAS
2005
IEEE
143views Hardware» more  ISCAS 2005»
16 years 11 days ago
Design and FPGA implementation of a structure of evolutionary digital filters for hardware implementation
— In this paper, we design and implement an improved hardware-based evolutionary digital filter (EDF) version 2. The EDF is an adaptive digital filter which is controlled by ad...
Masahide Abe, Hiroki Arai, Masayuki Kawamata
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