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ICNP
2003
IEEE
16 years 1 days ago
A Bidding Protocol for Deploying Mobile Sensors
In some harsh environments, manually deploying sensors is impossible. Alternative methods may lead to imprecise placement resulting in coverage holes. To provide the required high...
Guiling Wang, Guohong Cao, Thomas F. La Porta
HASE
2007
IEEE
16 years 1 months ago
SyncProbe: Providing Assurance of Message Latency through Predictive Monitoring of Internet Paths
SyncProbe improves the end-to-end predictability of distributed systems by providing applications with a real-time estimate of the maximum expected message delay (upper bound on c...
Jawwad Shamsi, Monica Brockmeyer
VRST
2004
ACM
16 years 6 days ago
GameOD: an internet based game-on-demand framework
Multiplayer online 3D games are becoming very popular in recent years. However, existing games require the complete game content to be installed prior to game playing. Since the c...
Frederick W. B. Li, Rynson W. H. Lau, Danny Kilis
VLDB
2004
ACM
173views Database» more  VLDB 2004»
16 years 3 days ago
Enhancing P2P File-Sharing with an Internet-Scale Query Processor
In this paper, we address the problem of designing a scalable, accurate query processor for peerto-peer filesharing and similar distributed keyword search systems. Using a global...
Boon Thau Loo, Joseph M. Hellerstein, Ryan Huebsch...
DSN
2002
IEEE
15 years 11 months ago
Pinpoint: Problem Determination in Large, Dynamic Internet Services
Traditional problem determination techniques rely on static dependency models that are difficult to generate accurately in today’s large, distributed, and dynamic application e...
Mike Y. Chen, Emre Kiciman, Eugene Fratkin, Armand...