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GI
2004
Springer
16 years 1 days ago
Herausforderungen bei der Gestaltung von Pervasive Games
: In dem vorliegenden Papier geben wir einen kurzen Überblick über den aktuellen Stand der Entwicklungen im Bereich Pervasive Gaming. Dabei gehen wir insbesondere auf zwei Bereic...
Irma Lindt, Leonie Schäfer, Dian Tan
KDD
2008
ACM
274views Data Mining» more  KDD 2008»
16 years 7 months ago
Data mining using high performance data clouds: experimental studies using sector and sphere
We describe the design and implementation of a high performance cloud that we have used to archive, analyze and mine large distributed data sets. By a cloud, we mean an infrastruc...
Robert L. Grossman, Yunhong Gu
STOC
2003
ACM
99views Algorithms» more  STOC 2003»
16 years 7 months ago
On the fractal behavior of TCP
We propose a natural, mathematically tractable model of TCP which captures both its additive-increase, multiplicative-decrease behavior and its feedback mechanism. Neither a fluid...
Anna C. Gilbert, Howard J. Karloff
STOC
2002
ACM
140views Algorithms» more  STOC 2002»
16 years 7 months ago
Finding nearest neighbors in growth-restricted metrics
Most research on nearest neighbor algorithms in the literature has been focused on the Euclidean case. In many practical search problems however, the underlying metric is non-Eucl...
David R. Karger, Matthias Ruhl
OSDI
2008
ACM
16 years 7 months ago
Greening the Switch
Active research is being conducted in reducing power consumption of all the components of the Internet. To that end, we propose schemes for power reduction in network switches - T...
Ganesh Ananthanarayanan, Randy H. Katz
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