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CHI
2007
ACM
16 years 6 months ago
Speed sonic across the span: building a platform audio game
We describe the design process and initial user study of an audio game created for the visually impaired. Until the advent of 3D graphics games, platform games where the player ju...
Michael A. Oren
CHI
2005
ACM
16 years 6 months ago
Artful systems in the home
In this paper we introduce the idea of organizing systems. Through a number of examples from an ongoing ethnographic study of family life, we suggest that organizing systems come ...
Alex S. Taylor, Laurel Swan
WSDM
2010
ACM
188views Data Mining» more  WSDM 2010»
16 years 3 months ago
Anatomy of the Long Tail: Ordinary People with Extraordinary Tastes
The success of "infinite-inventory" retailers such as Amazon.com and Netflix has been ascribed to a "long tail" phenomenon. To wit, while the majority of their...
Andrei Z. Broder, Bo Pang, Evgeniy Gabrilovich, Sh...
WWW
2010
ACM
16 years 1 months ago
Automatic extraction of clickable structured web contents for name entity queries
Today the major web search engines answer queries by showing ten result snippets, which need to be inspected by users for identifying relevant results. In this paper we investigat...
Xiaoxin Yin, Wenzhao Tan, Xiao Li, Yi-Chin Tu
SIGIR
2009
ACM
16 years 29 days ago
On social networks and collaborative recommendation
Social network systems, like last.fm, play a significant role in Web 2.0, containing large amounts of multimedia-enriched data that are enhanced both by explicit user-provided an...
Ioannis Konstas, Vassilios Stathopoulos, Joemon M....