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CHI
2008
ACM
16 years 7 months ago
Urban encounters: the game of real life
In this paper we describe our ongoing work on modelling urban encounters by extending Conway's Game of Life. We develop our model based on empirical data collected using a Ta...
Vassilis Kostakos
CHI
2007
ACM
16 years 7 months ago
Persona based rapid usability kick-off
The paper reports on the evaluation of a rapid usability kick-off technique (RUKO). Ten mobile service development projects in the company applied the technique during the early a...
Nina Khalayli, Silja Nyhus, Kari Hamnes, Tone Teru...
CHI
2007
ACM
16 years 7 months ago
SyncDecor: appliances for sharing mutual awareness between lovers separated by distance
Many lovers separated by distance worry about their relationships, despite the fact that the use of various means of communication such as mobile phones and email is now widesprea...
Hitomi Tsujita, Itiro Siio, Koji Tsukada
CHI
2006
ACM
16 years 7 months ago
Balance pass: service design for a healthy college lifestyle
This paper describes the design of a service that provides nutritional feedback to female college freshmen. A variety of background research methods-food journals, competitive pro...
Aditya Chand, Monica Gonzalez, Julian Missig, Puri...
CHI
2004
ACM
16 years 7 months ago
MiniMedia surfer: browsing video segments on small displays
It is challenging to browse multimedia on mobile devices with small displays. We present MiniMedia Surfer, a prototype application for interactively searching a multimedia collect...
Maryam Kamvar, Patrick Chiu, Lynn Wilcox, Sandeep ...