We present a study of people’s use of positional information as part of a collaborative location-based game. The game exploits self-reported positioning in which mobile players m...
Steve Benford, Will Seager, Martin Flintham, Rob A...
The goal of the GecGo middleware is to provide all the services required by self-organizing distributed applications running on multihop ad-hoc networks. Because of the frequent as...
Distribution of product updates to embedded devices can increase product lifetimes for consumers and boost revenues for vendors. Dynamic provisioning of application solutions to e...
In pervasive computing environments, conditions are highly variable and resources are limited. In order to meet the needs of applications, systems must adapt dynamically to changi...
Farshad A. Samimi, Philip K. McKinley, Seyed Masou...
Abstract One of the main problems associated with MANETs is that mobility and the associated route discovery and maintenance procedures of reactive routing protocols cause interrup...
Carlos Miguel Tavares Calafate, Manuel P. Malumbre...