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CHI
1993
ACM
15 years 10 months ago
An evaluation of earcons for use in auditory human-computer interfaces
An evaluation of earcons was carried out to see whether they are an effective means of communicating information in sound. An initial experiment showed that earcons were better th...
Stephen A. Brewster, Peter C. Wright, Alistair D. ...
ACMACE
2011
ACM
14 years 6 months ago
WeQuest: scalable alternate reality games through end-user content authoring
Alternate Reality Games (ARGs) are interactive narrative experiences that engage the player by layering a fictional world over the real world. Mobile ARG stories are often geo-sp...
Andrew Macvean, Sanjeet Hajarnis, Brandon Headrick...
MM
2009
ACM
126views Multimedia» more  MM 2009»
16 years 1 months ago
MOGFUN: musical mObile group for FUN
The computational power and sensory capabilities of mobile devices are increasing dramatically these days, rendering them suitable for real-time sound synthesis and various musica...
Yinsheng Zhou, Zhonghua Li, Dillion Tan, Graham Pe...
AROBOTS
2007
129views more  AROBOTS 2007»
15 years 6 months ago
Behaviors for physical cooperation between robots for mobility improvement
— A team of small, low-cost robots instead of a single large, complex robot is useful in operations such as search and rescue, urban exploration etc. However, the performance of ...
Ashish Deshpande, Jonathan E. Luntz
W2GIS
2009
Springer
15 years 11 months ago
Wired Fisheye Lens: A Motion-Based Improved Fisheye Interface for Mobile Web Map Services
We propose a mobile Web map interface that is based on a metaphor of the Wired Fisheye Lens. The interface was developed by using an improved fisheye views (Focus+Glue+Context map...
Daisuke Yamamoto, Shotaro Ozeki, Naohisa Takahashi