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CEC
2007
IEEE
16 years 21 days ago
Static experts and dynamic enemies in coevolutionary games
Abstract— The usage of memory in coevolutionary systems offers a wide range of research possibilities, especially when evolving computationally intelligent computer players for g...
Phillipa M. Avery, Zbigniew Michalewicz
KES
2004
Springer
15 years 11 months ago
Video Contents Acquisition and Editing for Conversation Scene
This paper introduces a novel method for capturing conversation scenes and editing of the obtained videos. This system aims to acquire high-quality videos and to utilize them for m...
Takashi Nishizaki, Ryo Ogata, Yuichi Nakamura, Yui...
TOOLS
2000
IEEE
15 years 10 months ago
Spatiotemporal Data Modeling and Management: A Survey
Many data objects in the real world have attributes about location and time. Such spatiotemporal objects can be found in applications such Geographic Information Systems (GIS), env...
Xiaoyu Wang, Xiaofang Zhou, Sanglu Lu
VRML
1998
ACM
15 years 10 months ago
Visualization Products On-Demand Through the Web
We describe our efforts in providing REINAS (Realtime Environmental Information Network and Analysis System) weather visualization products on demand through the web. As the REINA...
Suzana Djurcilov, Alex Pang
AGI
2008
15 years 7 months ago
Using Decision Trees to Model an Emotional Attention Mechanism
: There are several approaches to emotions in AI, most of which are inspired by human emotional states and their arousal mechanisms. These approaches usually use high-level models ...
Saman Harati Zadeh, Saeed Bagheri Shouraki, Ramin ...