This paper describes a design and implementation of a new handheld user interface framework called HIVE. HIVE provides the familiar 2D user interface on a mobile handheld computer ...
Seokhwan Kim, Yongjoo Cho, Kyoung Shin Park, Joa S...
--With the development of networked real-time embedded systems, the ability to guarantee traffic throughput rates and to decrease delay, energy, and loss rates, is particularly imp...
Meikang Qiu, Jiande Wu, Chun Jason Xue, Jingtong H...
—Modern micro-architecture simulators are many orders of magnitude slower than the hardware they simulate. The use of multiprocessor architectures for supporting future mobile an...
Since several years, ubiquitous computing and pervasive computing has emerged and, in particular, context-aware computing. Using mobile devices, the context is perpetually evolvin...
We present a rendering engine for displaying graphical user interfaces on multiple devices. The renderer interprets a standardized XML-based user interface description language: th...
Kris Luyten, Kristof Thys, Jo Vermeulen, Karin Con...