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NETGAMES
2003
ACM
16 years 3 days ago
Experiences using a dual wireless technology infrastructure to support ad-hoc multiplayer games
Multiplayer games for mobile wireless devices are becoming increasingly popular. Many modern devices such as PDAs or mobile telephones are equipped with Bluetooth interfaces. Blue...
Hartmut Ritter, Thiemo Voigt, Min Tian, Jochen H. ...
169
Voted
IFIP
2003
Springer
16 years 2 days ago
Power-Saving in Wi-Fi Hotspots: An Analytical Study
Wi-Fi hotspots are one of the most promising scenarios for mobile computing. In this scenario, a very limiting factor is the scarcity of mobile-device energetic resources. Both har...
Giuseppe Anastasi, Marco Conti, Enrico Gregori, An...
ICRA
2002
IEEE
146views Robotics» more  ICRA 2002»
15 years 11 months ago
Algorithms and Sensors for Small Robot Path Following
Abstract— Tracked mobile robots in the 20 kg size class are under development for applications in urban reconnaissance. For efficient deployment, it is desirable for teams of ro...
Robert W. Hogg, Arturo L. Rankin, Stergios I. Roum...
MOBILITY
2009
ACM
15 years 11 months ago
Context-sensitive authorization in interaction patterns
Main requirement of recent computing environments, like mobile and then ubiquitous computing, is to adapt applications to context. On the other hand, access control generally trus...
Vincent Hourdin, Jean-Yves Tigli, Stephane Lavirot...
HUC
2009
Springer
15 years 11 months ago
Discovering semantically meaningful places from pervasive RF-beacons
Detecting visits to semantically meaningful places is important for many emerging mobile applications. We present PlaceSense, a place discovery algorithm suitable for mobile devic...
Donnie H. Kim, Jeffrey Hightower, Ramesh Govindan,...