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NETGAMES
2005
ACM
16 years 6 hour ago
Framework for evaluation of networked mobile games
In this position paper we propose an evaluation framework for networked mobile gaming, consisting of user, group, communication, and environment models. Each of these components a...
Leo Petrak, Olaf Landsiedel, Klaus Wehrle
ICCSA
2005
Springer
15 years 12 months ago
An Intermediate Target for Quick-Relay of Remote Storage to Mobile Devices
Requests for application services that require large data space such as multimedia, game and database[1] have greatly increased. Nowadays those requests locomote for various servic...
Daegeun Kim, MinHwan Ok, Myong-Soon Park
IWCMC
2010
ACM
15 years 11 months ago
Dividing sensitive ranges based mobility prediction algorithm in wireless networks
As wireless networks have been widely deployed for public mobile services, predicting the location of a mobile user in wireless networks became an interesting and challenging prob...
Yuliang Tang, Der-Jiunn Deng, Yannan Yuan, Chun-Ch...
ICDCS
1998
IEEE
15 years 10 months ago
NFS/M: An Open Platform Mobile File System
With the advancement of wireless network and mobile computing, there is an increasing need to build a mobile le system that can perform e ciently and correctly for accessing onlin...
John C. S. Lui, Oldfield K. Y. So, T. S. Tam
CIA
1998
Springer
15 years 10 months ago
Enhancing Mobile Agents with Electronic Commerce Capabilities
The paradigm of mobile agents offers a powerful and flexible ity to develop distributed applications on a high-level of abstraction. One of the most interesting tasks for mobile ag...
Hartmut Vogler, Marie-Luise Moschgath, Thomas Kunk...