: This paper presents a first person outdoor/indoor augmented reality application ARQuake that we have developed. ARQuake is an extension of the desktop game Quake, and as such we ...
Bruce H. Thomas, Benjamin Close, John Donoghue, Jo...
Adaptation to changing environmental conditions is a major challenge for most distributed applications. The service-oriented programming paradigm leads to an increasing number of ...
Cloud services accessed through mobile devices suffer from high network access latencies and are constrained by energy budgets dictated by the devices’ batteries. Radio and batt...
The thin client model is uniquely suited for lowbandwidth mobile environments, where resource-poor devices may need to access critical applications over wireless networks. In this...
Developing a distributed application for mobile resource constrained devices is a difficult and error-prone task that requires awareness of several system-level details (e.g., faul...