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MMS
2010
15 years 4 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
CHI
2007
ACM
16 years 6 months ago
Why we tag: motivations for annotation in mobile and online media
Why do people tag? Users have mostly avoided annotating media such as photos ? both in desktop and mobile environments ? despite the many potential uses for annotations, including...
Morgan Ames, Mor Naaman
ECIS
2004
15 years 8 months ago
Using IT to Make Place in Space: Evaluating Mobile Technology Support for Sport Spectators
This paper reports results from two field trials of TrottingPal, a mobile system that supports event information management and seamless collaboration between spectators at the tr...
Andreas Nilsson
ATAL
2009
Springer
16 years 1 months ago
A memetic framework for describing and simulating spatial prisoner's dilemma with coalition formation
This paper presents a framework for describing the spatial distribution and the global frequency of agents who play the spatial prisoner’s dilemma with coalition formation. The ...
Juan C. Burguillo-Rial
AAAI
2006
15 years 8 months ago
The Keystone Scavenger Team
Stereo vision for small mobile robots is a challenging problem, particularly when employing embedded systems with limited processing power. However, it holds the promise of greatl...
Jacky Baltes, John Anderson