— The impact of communications signal processing such as QAM modulations (instead of gaussian signals), finite block lengths (instead of infinitely long codes), and using simpl...
This paper extends the Boltzmann Selection, a method in EDA with theoretical importance, from discrete domain to the continuous one. The difficulty of estimating the exact Boltzma...
The glare illusion is commonly used in CG rendering, especially in game engines, to achieve a higher brightness than that of the maximum luminance of a display. In this work, we m...
Nonlinear filtering can solve very complex problems, but typically involve very time consuming calculations. Here we show that for filters that are constructed as a RBF network ...
Roland Vollgraf, Michael Scholz, Ian A. Meinertzha...
In this paper, we consider the problem of speaker verification as a two-class object detection problem in computer vision, where the object instances are 1-D short-time spectral v...