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CVPR
1999
IEEE
16 years 8 months ago
Eigen-Texture Method: Appearance Compression Based on 3D Model
Image-based and model-based methods are two representative rendering methods for generating virtual images of objects from their real images. Extensive research on these two metho...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
CVPR
2004
IEEE
16 years 8 months ago
The SPS Algorithm: Patching Figural Continuity and Transparency by Split-Patch Search
This paper describes a novel algorithm for the efficient synthesis of high-quality virtual views from only two input images. The emphasis is on the recovery of continuity of objec...
Antonio Criminisi, Andrew Blake
CVPR
2007
IEEE
16 years 8 months ago
Simultaneous Matting and Compositing
Recent work in matting, hole filling, and compositing allows image elements to be mixed in a new composite image. Previous algorithms for matting foreground elements have assumed ...
Jue Wang, Michael F. Cohen
CVPR
2008
IEEE
16 years 8 months ago
Radiometric calibration using temporal irradiance mixtures
We propose a new method for sampling camera response functions: temporally mixing two uncalibrated irradiances within a single camera exposure. Calibration methods rely on some kn...
Bennett Wilburn, Hui Xu, Yasuyuki Matsushita
CVPR
2008
IEEE
16 years 8 months ago
A factorization approach to structure from motion with shape priors
This paper presents an approach for including 3D prior models into a factorization framework for structure from motion. The proposed method computes a closed-form affine fit which...
Alessio Del Bue