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PAAPP
2007
398views more  PAAPP 2007»
15 years 6 months ago
Counting people using video cameras
The paper is devoted to the problem of estimating the number of people visible in a camera. It uses as features a portion of foreground pixels in each cell of a rectangular grid. ...
Damian Roqueiro, Valery A. Petrushin
CIDM
2011
IEEE
14 years 10 months ago
A GPU-based interactive bio-inspired visual clustering
Abstract—In this work, we present an interactive visual clustering approach for the exploration and analysis of vast volumes of data. The proposed approach is based on a bio-insp...
Ugo Erra, Bernardino Frola, Vittorio Scarano
MOBIHOC
2001
ACM
16 years 6 months ago
Time synchronization in ad hoc networks
Ubiquitous computing environments are typically based upon ad hoc networks of mobile computing devices. These devices may be equipped with sensor hardware to sense the physical en...
Kay Römer
MM
2006
ACM
135views Multimedia» more  MM 2006»
16 years 18 days ago
Talk2Me: the art of augmenting conversations
This paper describes an interactive installation work set in a large dome space. The installation is an audio and physical rerendition of an interactive writing work. In the origi...
Ann Judith Morrison, Peta Mitchell, Ralf Mühl...
ACMACE
2005
ACM
16 years 6 days ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry