Sciweavers

3497 search results - page 149 / 700
» Mining in a mobile environment
Sort
View
NETGAMES
2005
ACM
15 years 12 months ago
Framework for evaluation of networked mobile games
In this position paper we propose an evaluation framework for networked mobile gaming, consisting of user, group, communication, and environment models. Each of these components a...
Leo Petrak, Olaf Landsiedel, Klaus Wehrle
ICCSA
2005
Springer
15 years 12 months ago
An Intermediate Target for Quick-Relay of Remote Storage to Mobile Devices
Requests for application services that require large data space such as multimedia, game and database[1] have greatly increased. Nowadays those requests locomote for various servic...
Daegeun Kim, MinHwan Ok, Myong-Soon Park
PERVASIVE
2005
Springer
15 years 11 months ago
Analysis of Built-in Mobile Phone Sensors for Supporting Interactions with the Real World
There is currently a lot of research going on in the field of mobile interaction with the real world. So far, the environment where the mobile phone is used is mainly perceived as...
Karin Leichtenstern, Alexander De Luca, Enrico Ruk...
APWEB
2003
Springer
15 years 11 months ago
An Ant Algorithm Based Dynamic Routing Strategy for Mobile Agents
Routing strategy is one of the most important aspects in a mobile agent system, which is a complex combinatorial problem. Most of current mobile agent systems adopt static routing ...
Dan Wang, Ge Yu, Mingsong Lv, Baoyan Song, Derong ...
HICSS
2002
IEEE
88views Biometrics» more  HICSS 2002»
15 years 11 months ago
An Empirical Study of the Use Contexts and Usability Problems in Mobile Internet
Mobile Internet, which is a combination of the Internet with mobile devices, has become popular recently. Mobile Internet is primarily different from stationary Internet in that i...
Hoyoung Kim, Jinwoo Kim, Yeonsoo Lee, Minhee Chae,...