Direct volume rendering of large volumetric data sets on programmable graphics hardware is often limited by the amount of available graphics memory and the bandwidth from main mem...
Martin Kraus, Magnus Strengert, Thomas Klein, Thom...
This paper presents methods for photo-realistic rendering using strongly spatially variant illumination captured from real scenes. The illumination is captured along arbitrary pat...
Jonas Unger, Stefan Gustavson, P. Larsson, Anders ...
Training a good text detector requires a large amount of labeled data, which can be very expensive to obtain. Cotraining has been shown to be a powerful semi-supervised learning t...
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...
The emergence of low-cost sensing architectures for diverse modalities has made it possible to deploy sensor networks that capture a single event from a large number of vantage po...
Mark A. Davenport, Chinmay Hegde, Marco F. Duarte,...