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APVIS
2007
15 years 7 months ago
Adaptive sampling in three dimensions for volume rendering on GPUs
Direct volume rendering of large volumetric data sets on programmable graphics hardware is often limited by the amount of available graphics memory and the bandwidth from main mem...
Martin Kraus, Magnus Strengert, Thomas Klein, Thom...
CGF
2008
235views more  CGF 2008»
15 years 6 months ago
Free Form Incident Light Fields
This paper presents methods for photo-realistic rendering using strongly spatially variant illumination captured from real scenes. The illumination is captured along arbitrary pat...
Jonas Unger, Stefan Gustavson, P. Larsson, Anders ...
ICMCS
2005
IEEE
90views Multimedia» more  ICMCS 2005»
15 years 11 months ago
Integrating co-training and recognition for text detection
Training a good text detector requires a large amount of labeled data, which can be very expensive to obtain. Cotraining has been shown to be a powerful semi-supervised learning t...
Wen Wu, Datong Chen, Jie Yang
CG
1998
Springer
15 years 5 months ago
Smooth transitions in texture-based simplification
We are investigating techniques for providing smooth transitions when simplifying large, static geometric models with texture-based representations (or impostors). Traditionally, ...
Daniel G. Aliaga, Anselmo Lastra
TIP
2010
145views more  TIP 2010»
15 years 27 days ago
Joint Manifolds for Data Fusion
The emergence of low-cost sensing architectures for diverse modalities has made it possible to deploy sensor networks that capture a single event from a large number of vantage po...
Mark A. Davenport, Chinmay Hegde, Marco F. Duarte,...