This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Photometric stereo algorithms use a Lambertian reflectance model with a varying albedo field and involve the appearances of only one object. This paper extends photometric stereo a...
Shaohua Kevin Zhou, Rama Chellappa, David W. Jacob...
Conventional wisdom says that in order to produce high-quality simplified polygonal models, one must retain and use information about the original model during the simplification ...
There continues to be increasing interest from a broad range of disciplines in agent-based and artificial life simulations. This includes the Department of Defense--which uses sim...
Thomas M. Cioppa, Thomas W. Lucas, Susan M. Sanche...
The presented approach to discretization of functionally defined heterogeneous objects is oriented towards applications associated with numerical simulation procedures, for exampl...
Elena Kartasheva, Valery Adzhiev, Alexander A. Pas...