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AAAI
2006
15 years 7 months ago
Properties of Forward Pruning in Game-Tree Search
Forward pruning, or selectively searching a subset of moves, is now commonly used in game-playing programs to reduce the number of nodes searched with manageable risk. Forward pru...
Yew Jin Lim, Wee Sun Lee
TMC
2008
138views more  TMC 2008»
15 years 6 months ago
A Self-Repairing Tree Topology Enabling Content-Based Routing in Mobile Ad Hoc Networks
Content-based routing (CBR) provides a powerful and flexible foundation for distributed applications. Its communication model, based on implicit addressing, fosters decoupling amon...
Luca Mottola, Gianpaolo Cugola, Gian Pietro Picco
VLDB
2002
ACM
129views Database» more  VLDB 2002»
15 years 6 months ago
Optimizing View Queries in ROLEX to Support Navigable Result Trees
An increasing number of applications use XML data published from relational databases. For speed and convenience, such applications routinely cache this XML data locally and acces...
Philip Bohannon, Sumit Ganguly, Henry F. Korth, P....
SCHEDULING
2008
72views more  SCHEDULING 2008»
15 years 5 months ago
The impact of local policies on the quality of packet routing in paths, trees, and rings
We consider the packet routing problem in store-and-forward networks whose topologies are either paths, trees, or rings. We are interested by the quality of the solution produced,...
Eric Angel, Evripidis Bampis, Fanny Pascual
TCOM
2010
112views more  TCOM 2010»
15 years 4 months ago
On further reduction of complexity in tree pruning based sphere search
Abstract—In this letter, we propose an extension of the probabilistic tree pruning sphere decoding (PTP-SD) algorithm that provides further improvement of the computational compl...
Byonghyo Shim, Insung Kang