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ISRR
2001
Springer
121views Robotics» more  ISRR 2001»
15 years 10 months ago
Towards a Realistic Medical Simulator using Virtual Environments and Haptic Interaction
This paper presents our experience towards the conception of a virtual reality medical simulator coupled with haptic interaction aimed at training surgeons. This area of research h...
Christian Laugier, César Mendoza, Kenneth S...
ASYNC
2000
IEEE
122views Hardware» more  ASYNC 2000»
15 years 10 months ago
DUDES: A Fault Abstraction and Collapsing Framework for Asynchronous Circuits
Fault Abstraction and Collapsing Framework for Asynchronous Circuits Philip P. Shirvani, Subhasish Mitra Center for Reliable Computing Stanford University Stanford, CA Jo C. Eberge...
Philip P. Shirvani, Subhasish Mitra, Jo C. Ebergen...
AIIDE
2008
15 years 8 months ago
Dynamic Expansion of Behaviour Trees
Artificial intelligence in games is typically used for creating player's opponents. Manual edition of intelligent behaviors for Non-Player Characters (NPCs) of games is a cum...
Gonzalo Flórez Puga, Marco Antonio Gó...
ATAL
2009
Springer
16 years 23 days ago
An agent-based approach to component management
This paper details the implementation of a software framework that aids the development of distributed and self-configurable software systems. This framework is an instance of a n...
David Lillis, Rem W. Collier, Mauro Dragone, Grego...
IROS
2008
IEEE
137views Robotics» more  IROS 2008»
16 years 18 days ago
Universal web interfaces for robot control frameworks
— Developers and end-users have to interface robotic systems for control and feedback. Such systems are typically co-engineered with their graphical user interfaces. In the past,...
Jan Koch, Max Reichardt, Karsten Berns