It is common to view programs as a combination of logic and control: the logic part de nes what the program must do, the control part how to do it. The Logic Programming paradigm ...
In this paper, we describe a method for implementing the behaviour of artificial actors in the context of interactive storytelling. We have developed a fully implemented prototype...
In many approaches for qualitative spatial reasoning, navigation of an agent in a more or less static environment is considered (e.g. in the double-cross calculus [12]). However, i...
: Experience Management (EM) is an area that is increasingly gaining importance. Its roots lie in Experimental Software Engineering ("Experience Factory"), in Artificial ...
Andreas Jedlitschka, Klaus-Dieter Althoff, Bjö...
—We present a framework for analyzing the shape deformation of structures within the human brain. A mathematical model is developed describing the deformation of any brain struct...
John Martin, Alex Pentland, Stan Sclaroff, Ron Kik...