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MIRAGE
2007
Springer
16 years 27 days ago
3D Reconstruction of Human Faces from Occluding Contours
Abstract. In this paper we take a fresh look at the problem of extracting shape from contours of human faces. We focus on two key questions: how can we robustly fit a 3D face mode...
Michael Keller, Reinhard Knothe, Thomas Vetter
ICAT
2006
IEEE
16 years 25 days ago
Hierarchical 3D Data Rendering System Synchronizing with HTML
Abstract. We propose a new rendering system for large-scale, 3D geometic data that can be used with web-based content management systems (CMS). To achieve this, we employed a geome...
Yousuke Kimura, Tomohiro Mashita, Atsushi Nakazawa...
ICRA
2006
IEEE
114views Robotics» more  ICRA 2006»
16 years 24 days ago
Blades: a New Class of Geometric Primitives for Feeding 3D Parts on Vibratory Tracks
Abstract— The vibratory bowl feeder remains the most common approach to the automated feeding (orienting) of industrial parts. We study the algorithmic design of devices on the b...
Onno C. Goemans, Kenneth Y. Goldberg, A. Frank van...
ROBIO
2006
IEEE
172views Robotics» more  ROBIO 2006»
16 years 24 days ago
Robust 3D Robotic Sound Localization Using State-Space HRTF Inversion
Abstract— We address the problem of robotic real-time binaural hearing using a humanoid head. The sound detection ability for a previously proposed robotic 3D binaural sound loca...
Fakheredine Keyrouz, Klaus Diepold, Patrick Dewild...
SMI
2006
IEEE
209views Image Analysis» more  SMI 2006»
16 years 24 days ago
Hardware Rendering of 3D Geometry with Elevation Maps
We present a generic framework for realtime rendering of 3D surfaces. We use the common elevation map primitive, by which a given surface is decomposed into a set of patches. Each...
Tilo Ochotta, Stefan Hiller