Practically all existing approaches to structure and motion computation use only positive image correspondences to verify the camera pose hypotheses. Incorrect epipolar geometries...
Hand gestures are examples of fast and complex motions. Computers fail to track these in fast video, but sleight of hand fools humans as well: what happens too quickly we just can...
In this paper, efficient and generic tools for calibration and 3D reconstruction are presented. These tools exploit geometric constraints frequently present in man-made environmen...
Some of the most successful algorithms for the automated segmentation of images use an Active Regions approach, where a curve is evolved so as to maximize the disparity of its int...
Gregory Randall, Juan Cardelino, Marcelo Bertalm&i...
In this paper we present a novel focus+context zooming technique, which allows users to zoom into a route and its associated landmarks in a 3D urban environment from a 45-degree bi...