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ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
16 years 20 days ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
ICRA
2009
IEEE
226views Robotics» more  ICRA 2009»
15 years 4 months ago
3D model selection from an internet database for robotic vision
Abstract-- We propose a new method for automatically accessing an internet database of 3D models that are searchable only by their user-annotated labels, for using them for vision ...
Ulrich Klank, Muhammad Zeeshan Zia, Michael Beetz
ICCV
2011
IEEE
14 years 6 months ago
2D-3D Fusion for Layer Decomposition of Urban Facades
We present a method for fusing two acquisition modes, 2D photographs and 3D LiDAR scans, for depth-layer decomposition of urban facades. The two modes have complementary character...
Yangyan Li, Qian Zheng, Andrei Sharf, Daniel Cohen...
ICCV
2003
IEEE
16 years 8 months ago
Fast Intensity-based 2D-3D Image Registration of Clinical Data Using Light Fields
Registration of a preoperative CT (3D) image to one or more X-ray projection (2D) images, a special case of the pose estimation problem, has been attempted in a variety of ways wi...
Daniel B. Russakoff, Torsten Rohlfing, Calvin R. M...
ICPR
2006
IEEE
16 years 7 months ago
Tracking 3D Human Body using Particle Filter in Moving Monocular Camera
In this paper, we propose a method for human tracking using 3D human body model in a video sequence with a monocular moving camera. Tracking a human with unconstrained movement in...
Sungmin Kim, Chang-Beom Park, Seong-Whan Lee