In this paper, we use the three-dimensionaltopological shape information for human face identification. We propose a new method to represent 3D faces as a topological graph. Fine...
This paper describes an implementation of vertex weighting for real-time animation of 3D trees as a result of wind force and direction. This method improves over similar technique...
— We extend a 3D differential-operator-based filter architecture to a 3D IIR FPGA filter circuit implementation employing a recently proposed scanned-array method, which uses a s...
We present a 3D matching framework based on a many-to-many matching algorithm that works with skeletal representations of 3D volumetric objects. We demonstrate the performance of ...
Nicu D. Cornea, M. Fatih Demirci, Deborah Silver, ...
In this paper we describe an approach for inferring the body posture using a 3D visual-hull constructed from a set of silhouettes. We introduce an appearance-based, view-independe...