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CGF
2006
155views more  CGF 2006»
15 years 6 months ago
Opacity Peeling for Direct Volume Rendering
The most important technique to visualize 3D scalar data, as they arise e.g. in medicine from tomographic measurement, is direct volume rendering. A transfer function maps the sca...
Christof Rezk-Salama, Andreas Kolb
CGF
2006
106views more  CGF 2006»
15 years 6 months ago
Silhouette Extraction in Hough Space
Object-space silhouette extraction is an important problem in fields ranging from non-photorealistic computer graphics to medical robotics. We present an efficient silhouette extr...
Matt Olson, Hao Zhang 0002
CGF
2006
130views more  CGF 2006»
15 years 6 months ago
Wrinkling Coarse Meshes on the GPU
The simulation of complex layers of folds of cloth can be handled through algorithms which take the physical dynamics into account. In many cases, however, it is sufficient to gen...
Jörn Loviscach
CORR
2006
Springer
101views Education» more  CORR 2006»
15 years 6 months ago
Metric State Space Reinforcement Learning for a Vision-Capable Mobile Robot
We address the problem of autonomously learning controllers for visioncapable mobile robots. We extend McCallum's (1995) Nearest-Sequence Memory algorithm to allow for genera...
Viktor Zhumatiy, Faustino J. Gomez, Marcus Hutter,...
CVIU
2006
169views more  CVIU 2006»
15 years 6 months ago
A generic structure-from-motion framework
We introduce a generic structure-from-motion approach based on a previously introduced, highly general imaging model, where cameras are modeled as possibly unconstrained sets of p...
Srikumar Ramalingam, Suresh K. Lodha, Peter F. Stu...
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