In this paper we present a method to relight human faces in real time, using consumer-grade graphics cards even with limited 3D capabilities. We show how to render faces using a c...
We report on new results on the use of Algebraic Reconstruction Techniques (ART) for reconstructing from helical cone-beam Computerized Tomography (CT) data. We investigate two va...
Acquiring on-line the evolving shape of a dynamic scene from a handful of video streams may be considered one of the most challenging, but at the same time also most auspicious ta...
We present a novel technique for direct visualization of unsteady flow on surfaces from computational fluid dynamics. The method generates dense representations of time-dependen...
We introduce billboard clouds – a new approach for extreme simplification in the context of real-time rendering. 3D models are simplified onto a set of planes with texture and...