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SIGGRAPH
1999
ACM
15 years 11 months ago
Realistic, Hardware-Accelerated Shading and Lighting
With fast 3D graphics becoming more and more available even on low end platforms, the focus in hardware-accelerated rendering is beginning to shift towards higher quality renderin...
Wolfgang Heidrich, Hans-Peter Seidel
VISUALIZATION
1997
IEEE
15 years 11 months ago
Volume rendering of abdominal aortic aneurysms
Volume rendering is a valuable and important technique for scientific visualization. One well known application area is the reconstruction and visualization of output from medica...
Roger C. Tam, Christopher G. Healey, Borys Flak, P...
SIGGRAPH
1997
ACM
15 years 11 months ago
Creating full view panoramic image mosaics and environment maps
This paper presents a novel approach to creating full view panoramic mosaics from image sequences. Unlike current panoramic stitching methods, which usually require pure horizonta...
Richard Szeliski, Heung-Yeung Shum
HPCA
1996
IEEE
15 years 11 months ago
A Comparison of Entry Consistency and Lazy Release Consistency Implementations
This paper compares several implementations of entry consistency (EC) and lazy release consistency (LRC), two relaxed memory models in use with software distributed shared memory ...
Sarita V. Adve, Alan L. Cox, Sandhya Dwarkadas, Ra...
SIGGRAPH
1992
ACM
15 years 11 months ago
Generative modeling: a symbolic system for geometric modeling
This paper discusses a new, symbolic approach to geometric modeling called generative modeling. The approach allows specification, rendering, and analysis of a wide variety of sha...
John M. Snyder, James T. Kajiya
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