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ICAT
2006
IEEE
16 years 26 days ago
An Animation System for Imitation of Object Grasping in Virtual Reality
Interactive virtual characters are nowadays commonplace in games, animations, and Virtual Reality (VR) applications. However, relatively few work has so far considered the animatio...
Matthias Weber, Guido Heumer, Heni Ben Amor, Bernh...
SIGOPS
2011
210views Hardware» more  SIGOPS 2011»
15 years 1 months ago
Small trusted primitives for dependable systems
Secure, fault-tolerant distributed systems are difficult to build, to validate, and to operate. Conservative design for such systems dictates that their security and fault toleran...
Petros Maniatis, Byung-Gon Chun
RTSS
2007
IEEE
16 years 1 months ago
Energy-Aware Scheduling of Real-Time Tasks in Wireless Networked Embedded Systems
Recent technological advances have opened up several distributed real-time applications involving battery-driven embedded devices with local processing and wireless communication ...
G. Sudha Anil Kumar, G. Manimaran
IPPS
2010
IEEE
15 years 4 months ago
Speculative execution on multi-GPU systems
Abstract--The lag of parallel programming models and languages behind the advance of heterogeneous many-core processors has left a gap between the computational capability of moder...
Gregory F. Diamos, Sudhakar Yalamanchili
204
Voted
SAC
2006
ACM
16 years 23 days ago
Proactive resilience through architectural hybridization
In a recent work, we have shown that it is not possible to dependably build any type of distributed f fault or intrusiontolerant system under the asynchronous model. This result f...
Paulo Sousa, Nuno Ferreira Neves, Paulo Verí...